> ## Documentation Index
> Fetch the complete documentation index at: https://support.feelproclub.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Organize a match

> How to set up your team's next match.

export const PageHeader = ({current, href, roles = []}) => {
  const renderLanguage = (code, label) => code === current ? <span aria-current="true" className="font-semibold text-gray-900 dark:text-gray-200">
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        <span aria-hidden="true">/</span>
        {renderLanguage('en', 'Read this page in English')}
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<PageHeader current="en" href="/es/partidos/organizar-un-partido" roles={['President', 'Manager']} />

The wizard has six steps: date, time, place, format, shirts, then price and payment. When you finish, the app opens the convocation so the team can confirm.

## How to set it up

In **My Teams**, pick the team and tap **Organize match**. The wizard has six steps:

1. Choose a future date.
2. If you choose today, pick a future time in 15-minute blocks.
3. Search for the pitch, club, or address where you play, anywhere in Argentina. If it is not in the list, tap **Search more places**. For a new place, confirm the suggested play zone or choose another one. Add an arrival note if people need help finding the place.
4. Choose a format of 5, 6, 7, 8, 9, 10 or 11 a side. You need 10, 12, 14, 16, 18, 20 or 22 confirmed players, respectively.
5. Under **Who picks the shirts?**, choose **Each player** or **President and managers**. The team's first match has no option selected. Later, the choice from the team's last match is prefilled and you can change it. With **Each player**, everyone chooses their shirt when they confirm. The person who creates the match is confirmed when they create it and can pick a shirt later from **Convocation**. The President and managers can also change shirts already picked. With **President and managers**, they assign shirts from **Convocation** and everyone else confirms without choosing one. When editing the match, the President and managers can change who picks; **Shirts already picked stay as they are.**
6. Set the price in **How much is it?**:

   * Choose **Per player** and enter the amount, or choose **Whole pitch**. For a whole-pitch total, the app divides it by the number of players the format requires and rounds the per-player price up to the next whole peso.
   * A price of 0 means **Free** and has no payment method. For a priced match, choose one method under **How to pay**: **Transfer** with a **Transfer alias** or **Cash**, with no alias.
   * The alias must have 6 to 20 characters, using only letters, numbers, periods or hyphens. The app checks its format but does not check it against a bank or wallet.
   * The method and alias are prefilled from the last match you organized; the price comes from the team's last match. You can edit each prefilled value.
   * The app only shows this information; it does not collect money or track who paid.

   At the end, tap **Summon** to open the convocation. You are confirmed automatically unless another match of yours overlaps; then your answer stays pending.

## Good to know

* Only the President or Manager can organize a match.
* A team can have one active match at a time.
* If an edit changes who picks the shirts to **Each player**, confirmed players without a shirt get an alert that they can pick one, except you.

## If something goes wrong

* If place search fails, try again.
* If the place is outside the supported cities, search for another one.
* If the match could not be created, the app shows an error and lets you retry in the same wizard.


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